Oragepoilu Sep 18, 2022 @ 8:01am. If you drive a car let's say around a police station, keep honking and drive off in a random direction, zombies from a huge radius will follow the car and the noise. Uses tiledef 279 by default. I don't know where they keep coming from. My frame rate hit 3 and the game crashed. Zombies will attack if they can see or hear you. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Romero's shambler zombies. Project Zomboid. So Im at that point in the game where Im starting to get really paranoid and invested. That's why so many players think dead bodies attract them, but actually they just come because this chunk is not enough populated. As u/PwnagePete said lights being turned on at night make noise that zombies hear. I’ve tested myself by shining flashlights on zombies and they had no reaction at all. The zombies attract noise and to avoid noise, you can level up lightfoot. You can cover all windows and doors with Sheet taken from other houses even without using any mods. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. then under "general" you will see "launch options" with a text box below it. No. In my experience, no. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. So Im at that point in the game where Im starting to get really paranoid and invested. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. - zombies will be attracted to and attack player made structures. Zombies should not appear in closed off areas that are unreachable from the edge of the map. 4. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. A foul smell in the air noticed weeks before July 4th, 1993 is believed to be connected to some kind of airborne strain that infected the majority of Knox County, KY's residents, turning them. I was wondering if there was a way to replicate this in Project Zomboid. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. So if your lights are always on they don't care. It's time consuming, but worth it. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. When the zombies cluster around one of the bodies they'll start eating it. Originally posted by MustanSuden: When I first heard the helicopter's blade sound, I was inside my base and decided to stay inside to avoid getting spotted. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. Even More Everything Colors. #3. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). Those are useful tips, thank you! This game is a lot of fun, but I am getting smacked around, even on the easiest. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Kill them with a molotow! With some practice you can 1000+ zombies a single day with just a click and lots of kiting. #1. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know if any of these are true. Biohazard Feb 7, 2016 @ 5:02pm. Me and 2 friends of mine started a game a couple days ago and we ran into some trouble with a police car. Romero zombies are not quite like that, they seem to have memories from when they were alive and can think like a normal person, they can even. This isn't true. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. They also migrate from cell to cell. But if you flip your lights they'll "see" it. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. You're a survivor of the zombie apocalypse, as usual, but here the work of staying alive requires a whole lot more effort. So Im at that point in the game where Im starting to get really paranoid and invested. Project Zomboid. After thinking of ideas, I remembered a zombie board-game I'd played a few years ago called Dead of Winter, which features some gross, plaguey typ. once you have the campfire kit made put it in your main inventory, then right click on the ground there should be an option to deploy it. and proceed to fuck your base up. fighting, and movement are the player actions that the zombies can hear. Sound is another obviously so if your watching t. I don't know if any of these are true. So once you turn on a light leave it on. #3. Sound is another obviously so if your watching t. But is this really the case? After. They hunt only by seeing the player or vehicle, and sound. As far as I know, there was once a feature called "smell" which was supposed to make zombies attracted to corpses and blood, but it never really worked and was removed. The player now spills blood if they get hurt, which attracts zombies. In that case, you have a good reason to burn bodies. Set up a nice base outside of town and want to just work on my all my skills. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Migration happens periodically regardless of whether you are asleep or not. The. It's also possible that they saw light through an upstairs window. For example, if you sneak up to a group (without them spotting you) and then start flashing them with a flashlight, they won’t react to it at all. visible light may also attract zombies the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. So Im at that point in the game where Im starting to get really paranoid and invested. Project Zomboid. Set up a nice base outside of town and want to just work on my all my skills. The zombies can be heavily modified with the use of custom sandbox. More corpses in a concentrated area draws in more zombies. I hope they change that. Set up a nice base outside of town and want to just work on my all my skills. Knockdown: 2. Like you shot a gun, or an ALARM going off. You can lock all doors. #1. Smell, Sight, and Sound all attract Zombies. • 1 yr. So if you want big zombie hordes to attack your base just attract them with some noise. As far as I know, lights don’t attract zombies. So Im at that point in the game where Im starting to get really paranoid and invested. Set up a nice base outside of town and want to just work on my all my skills. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. Upgrayedd1337 Axe wielding maniac • 3 yr. I put them all in one single pile on top of a campfire. Could you tell me what's outdated info and what's still true?This suggests that there may be some truth to the idea that fire can attract zombies, but it’s not a guaranteed method. Set up a nice base outside of town and want to just work on my all my skills. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. SMASH that LIKE. The fact is that sheets do block the light. As death stated this is pretty much why, there are other reasons for it as well. Lights will attract zombies. The sight of human. They'd have better luck just breaking down a wall next to the door. 10 votes, 33 comments. No, there is no danger like that to having them outside, however, the generators do make noise that can attract nearby zombies. I don't know if any of these are true. I don't know where they keep coming from. Dixie: 350. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Nachzehrer Oct 5, 2021 @ 3:52am. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Player is much more likely to run into a pack of 5-6 zombies rather than see over 5-6 zombies dotted around a particular area. Inspired by my previous mods I went in search of more zombie types to create as textures for Project Zomboid. I don't know where they keep coming from. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Trip a noise maker, deal with the zombies. They roam around the map and build up over time. edit: also sneezing and coughing when sick, and player shouts. I don't know if any of these are true. When it comes to zombies, there are many questions that have been left unanswered. Some things I've found: - player made walls can be destroyed by zombies. #3. Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. NihilisticThrill • Drinking away the sorrows • 2 yr. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. henryjamesthomas1984 Feb 7, 2016 @ 4:33pm. The main use for sneaking I have is crawling close to a larger group till a couple of them that happened to look in my direction aggro, while the rest of the group is still looking the other way. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Try to haste your walk - shift or run - only when you see where you want to go to lose the zombies. I don't know if any of these are true. 78. Then, in the early game, you must find and loot as many items, food, bags, and weapons as possible, then. Corpses do NOT attract zombies. When attacking zombies, you need to figure out the sweet spot of attack. Project Zomboid. Sleeping at upper floors is allways the best. Defending Your Base in Project Zomboid. So Im at that point in the game where Im starting to get really paranoid and invested. Sleeping at upper floors is allways the best. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I do think it should be based more on light than sound. Try placing it a few more tiles away from the big fence. As logic dictates, yes. Makes exactly 0 sense for zombies to be attracted to an area just because there's no zombies there. In addition. This is because turning on a light. By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. My first instinct now is that I’ve gotta try this. No. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. the game will be in debug mode. • 2 yr. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The respawn is infinite, but slow, so if you make good headway and keep at it you can maybe keep an. type in to it "-debug" then exit out. Vehicle noise and zombies. As far as I've seen, wooden barricades are still attacked by zombies. Two things could cause the zombies to attack your walls. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. So its too expensive in gas that does not replenish, repairs, attracting zombies, to name a few. Product XP Gained Skill(s) Recipe Ingredient 1 Ingredient 2 Campfire Materials: 0. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Project Zomboid is a post-apocalyptic survival game where players must. ‘Zombie clumping’ improved. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. Zombies are attracted to your house when you turn the lights on and off. I might not be completely right with the second part, but corpses definetly do NOT attract zombies in the current version. I don't know where they keep coming from. This is kind of a hack developers used to simulate zombies getting attracted to new lights coming on. Still, groups act as an entity and feel somewhat unnatural. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. we tested it in 41. Inklii. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be like: damn why it do that. So Im at that point in the game where Im starting to get really paranoid and invested. With several elements that force the horror to the game and others that make the post-apocalyptic scenario of the game more intense and at the. The helicopter event pings zombies from a specific location. Generators added for use once power network fails. So Im at that point in the game where Im starting to get really paranoid and invested. . No they do not. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Lots of ways to. Damage: 0. And a zombie banging their head on a door should damage the head depending on how much strength they have. By: CostlySpider. fireplaces in houses also have a glow. Set up a nice base outside of town and want to just work on my all my skills. . #3. Third is the Tile Definitions folder, again click on the 3 dots and this time navigate to your Project Zomboid Steam Install folder (c:Program FilesSteamSteamAppsCommonProject Zomboid), click on the Media folder and then click Select Folder. Siodog Apr 1, 2022 @ 1:22pm. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. Step 1: Build up a campfire in a place. Set up a nice base outside of town and want to just work on my all my skills. There isn't an actual mechanic that draws them to light. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. So Im at that point in the game where Im starting to get really paranoid and invested. ago They only get attracted to the light switch sound when it's night time. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. They will also investigate sources of light in homes - so close the curtains! This. Most of my Walls are indestructable, but obviously Id feel. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. I bash 1 z in a house. 2: Set tv to like 2 volume. Campfire can be heat source in winter. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. 16. And no, if you outran them, it's not the same zombie. August 30, 2022 by editor. It’s also worth noting that fire can be a useful tool in Project Zomboid. Romero's shambler zombies. Also, over time, I switched to an increased population of zombies, and now I play in a world where all zombies are sprinters at night, a constant and cold winter (as in winter is coming challenge) and with a zombie respawn in 10 days. ago. Because of that, It's going to attract numerous zombies to your general area. No, zombies don't react to light and do not gain visual range in light. Alle Diskussionen Screenshots Artworks Übertragungen Videos Workshop Neuigkeiten Guides Rezensionen. The light will be shone in a cone in front of the player. While the campfire is burning, you can. I don't know if any of these are true. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The smoke bomb is the only one that makes sense to use against zombies. So light just matters for making you more visible? murinon Zeds see that slight flicker of light and react to it. The more stuff you build outside the more stuff there is for passing zombies to bump into. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. Thx. So Im at that point in the game where Im starting to get really paranoid and invested. Is there a limited amount of zombies in Project Zomboid? There’s a finite amount at any given time and the numbers can be thinned as you play. Check every body for useful loot and rip up all the clothes for tailoring materials (especially the Leather). txt file. But remember, there are probably several hundred thousand zombies on the whole map, so killing a few thousand is not that many. I was unlucky to spawn in a densely packed neighborhood, so I have a big pile of corpses outside my house. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Zombie Pathfinding: How To Lose Zombies. Yes. Not only sound. Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Yes. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. Drum mag with 2 spares, some sight, small light, 3 point sling and a suppressor. I don't know if any of these are true. • 1 yr. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. My last char died so I haven't had a chance to try it out but it should work. However light is a separate kettle of fish. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. 2 ways to counter heli event. The zombies in Project Zomboid are (very loosely) based off of Max Brooks' zombies featured in The Zombie Survival Guide and World War Z. Set up a nice base outside of town and want to just work on my all my skills. The flashlight is stronger than the hand. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. 1: You may leave lights on, but do not turn lights on at night. You can lock all doors. Turns out that siren will attract LITERALLY every zombie in the city. All of them. More importantly, as it creates a lot of light and sound, fire will attract zombies; as such it can be used to create a (potentially expensive) distraction by igniting a building, or by setting fire to a group of zombies themselves. I'm not 100% sure, but I read somewhere that player-built structures are currently attracting zombies. Of course they will see and hear you. I'm also pretty sure that zombies just randomly get back up or when a distant noise triggers them, because I've found corpses missing from piles I've made that definitely couldn't have completely decomposed yet. The game uses the traditional Romero style slow-moving. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I've tested this by blinking flashlights and headlights at them from just outside their vision. 10 votes, 33 comments. So in that sense those two things (or primarily the first thing) can make it seem like they're attracted to barricades. fire is [. So Im at that point in the game where Im starting to get really paranoid and invested. JoeTheMysterious. They roam around the map and build up over time. Once you have them all on top, you can simply light the fire to have the fire spread through all of the zombie corpses. Originally posted by Death: Originally posted by Sick Boy: It depends on the actions. Zombies are attracted to player structures anyway, if you have made any barricades, they will attract passing zombies. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. A good rule of thumb is, if you can see the zombie, it can see you. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. In my experience, no. Solution was. You will have to change the number to another between 000 and 999 if you are using a mod with a conflicting tiledef. Set up a nice base outside of town and want to just work on my all my skills. Ignore everyone who says this is cheating, game is supposed to be fun for you, and this game is really unforgiving. So Im at that point in the game where Im starting to get really paranoid and invested. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. Building things is the only way to keep areas clear for now: (. sugarskull Feb 7, 2016 @ 3:20pm. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. Yes. The helicopter noise spawns exactly the same way a gunshot or car honk noise does, in a very specific location. The others, from what I remember, do not. Set up a nice base outside of town and want to just work on my all my skills. Thx. 311K subscribers in the projectzomboid community. So Im at that point in the game where Im starting to get really paranoid and invested. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know where they keep coming from. Zeds see that slight flicker of light and react to it. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. So yes, light definitely bypasses curtains at night, so either turn them before it gets dark, so there isn't a change in lightning which is what attracts the zeds or don't turn them at all. Oh, and it extends one level up, one down, and 20 tiles in every other direction. So Im at that point in the game where Im starting to get really paranoid and invested. If they get attracted by a sound they will path around the entire fence no matter how long it is to the spot where they heard the sound. Set up a nice base outside of town and want to just work on my all my skills. I don't know if any of these are true. ago. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Best way to stop a zombie horde is to get out of their sight range, but their memory and possible still working nostrils, may be a problem. Set up a nice base outside of town and want to just work on my all my skills. The zombies were migrating or were closer than the person thought. oh i didnt know that :)PastorMooi Apr 1, 2022 @ 12:57pm. So Im at that point in the game where Im starting to get really paranoid and invested. Each tile has a chance to be spotted every frame and this deceases significantly when that tile is dark. r/projectzomboid. #2. Here is my not-so-safehouse so far: If I put a campfire at the rooftop, will zombies see it from the ground? If I put a campfire at the back of ground floor instead (log walled area), will the "room" burn once I enclose all sides with log walls? However, Smoke Bombs does stop zombie agro as long as you don't make more noise Zombies aren't attracted to light either. 16, with no mods installed. Try again, get used to the loot locations, movements, etc. Unless your building a seriously big strong wall. Try to haste your walk - shift or run - only when you see where you want to go to lose the zombies. -1 peppercruncher • 2 yr. Group parameters (size / spread / distance) depend on difficulty. You loose some loot and maybe burn a couple of houses but its the most effective,fastest and ammo saving way to get rid of a lot of zombied. ago. Showing 1 - 1 of 1 comments. Sheets block light and zombies aren't attracted to dead bodies at all. ALDC Jan 24, 2022 @ 10:27am. SIREN. I don't know where they keep coming from. If your house has outside lamps, turn them off. The flashlight is stronger than the hand. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. edit: also sneezing and coughing when. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. Rules about generators. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Once you have placed the campfire down on the ground don’t light it yet. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Yes, not just watches on zombies but alarm clocks inside houses as well. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. After playing with vehicles, I can't really go back to the base version. Lights going from off to on when it is dark, does however attract a lot of zombies and curtains and barricades do nothing to prevent it. I've tested this by blinking flashlights and headlights at them from just outside their vision. The Plagued - Dead of Winter/Black Death inspired texture mod. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. At unmodded game as I have experienced, zombies tend to be attracted to the light and movement. But be careful not to catch yourself on fire and do it away from your safehouse. Inklii. 311K subscribers in the projectzomboid community. Just (by default a one-off) event that will spawn a loud helicopter that flies around the map randomly and attract zombies, making them walk around and break into buildings in their way. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. In conclusion, zombies in survival and horror video games are attracted to bases due to noise and activity. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. After playing with vehicles, I can't really go back to the base version. It does happen, but it's not consistent. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. #7. Drum mag with 2 spares, some sight, small light, 3 point sling and a suppressor. #3. So Im at that point in the game where Im starting to get really paranoid and invested. But the lack of dead bodies is why you don't see it. #1.